For example I wanted to just expand on the cleric's strengths and develop him into a tank that can heal his party members and bind the enemy (provoke skill) while the rest of the party wreaks all sorts of havok with magic, bombs and arrows.īut they gimped the shield's tanking usefulness so radically that there is just no reason to stick to that route since Lone Wolf plus two-handed or dual wield gives you a tank that can kill all these nasty high magic resistant enemies so much easier than anything else.
And after spending about 20 hours taking my time and exploring every nook and cranny in Cyseal I realize that both are pretty shit and the game screwed me from a powergamer's perspective.